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This page was created on 21-Sep-2021 22:42 by Administrator

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Version Date Modified Size Author Changes ... Change note
3 17-Sep-2022 11:41 4 KB Administrator to previous Category Creatures ==> Category.Creatures
2 06-Oct-2021 23:30 4 KB Administrator to previous | to last Twisted Red Doorway ==> Twisted red doorway
1 21-Sep-2021 22:42 4 KB Administrator to last

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At line 2 changed one line
Also known as the Snake people and the Fox people, they are the beings that inhabit the dimensions accessed by the [twisted red doorway|Twisted Red Doorway] %%ot [ter'angreal|Angreal]%% and the [Tower of Ghenjei]. This realm was called %%ot Sindhol%% in the [Age of Legends]. The Snake people or Aelfinn have the ability to read the future while the Fox people or Eelfinn have the ability to grant wishes. They also collect memories, both past and future, from their visitors. They have also been known as Shadoweyes.
Also known as the Snake people and the Fox people, they are the beings that inhabit the dimensions accessed by the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] %%ot [ter'angreal|Angreal]%% and the [Tower of Ghenjei]. This realm was called %%ot Sindhol%% in the [Age of Legends]. The Snake people or Aelfinn have the ability to read the future while the Fox people or Eelfinn have the ability to grant wishes. They also collect memories, both past and future, from their visitors. They have also been known as Shadoweyes.
At line 12 changed 2 lines
## [TSR,Ch15] - [Mat], [Rand] and [Moiraine] each visit the Aelfinn through the [twisted red doorway|Twisted Red Doorway] and get some answers.
## [TSR,Ch24] - [Mat] goes through the [twisted red doorway|Twisted Red Doorway] in [Rhuidean] and visits the Eelfinn. He gets no answers, but some gifts he was not expecting.
## [TSR,Ch15] - [Mat], [Rand] and [Moiraine] each visit the Aelfinn through the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] and get some answers.
## [TSR,Ch24] - [Mat] goes through the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] in [Rhuidean] and visits the Eelfinn. He gets no answers, but some gifts he was not expecting.
At line 18 changed one line
## [LoC,Ch33] - [Mat] plays Snakes and Foxes with [Olver]. The only way one can win is to break the rules. Pieces representing foxes are marked with a triangle; snakes have a wavy line. The same symbols are on the [twisted red doorway|Twisted Red Doorway]. The game begins with a rhyme, "Courage to strengthen, fire to blind, music to dazzle, iron to bind."
## [LoC,Ch33] - [Mat] plays Snakes and Foxes with [Olver]. The only way one can win is to break the rules. Pieces representing foxes are marked with a triangle; snakes have a wavy line. The same symbols are on the [twisted red doorway|Twisted Red Doorway|Twisted red doorway]. The game begins with a rhyme, "Courage to strengthen, fire to blind, music to dazzle, iron to bind."
At line 32 changed one line
## [KoD,Ch36] - [Mat] tells [Tuon] he knew she would marry him because of the Aelfinn in the [twisted red doorway|Twisted Red Doorway] but she does not believe him.
## [KoD,Ch36] - [Mat] tells [Tuon] he knew she would marry him because of the Aelfinn in the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] but she does not believe him.