Also known as the Snake people and the Fox people, they are the beings that inhabit the dimensions accessed by the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] %%ot [ter'angreal|Angreal]%% and the [Tower of Ghenjei]. This realm was called %%ot Sindhol%% in the [Age of Legends]. The Snake people or Aelfinn have the ability to read the future while the Fox people or Eelfinn have the ability to grant wishes. They also collect memories, both past and future, from their visitors. They have also been known as Shadoweyes.

! Snakes and Foxes

The children of the [Westlands|Geography] play a game known as Snakes and Foxes. It is a board game. The game begins with a rhyme, "Courage to strengthen, fire to blind, music to dazzle, iron to bind." Players then move their pieces along lines while trying to avoid other pieces representing foxes, marked with a triangle, and snakes, marked with a wavy line. Only children play Snakes and Foxes, as they quickly learn that the only way one can win is to break the rules.

! References (Possible Spoilers)

%%collapse
# In [The Shadow Rising]
## [TSR,Ch15] - [Mat], [Rand] and [Moiraine] each visit the Aelfinn through the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] and get some answers.
## [TSR,Ch24] - [Mat] goes through the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] in [Rhuidean] and visits the Eelfinn. He gets no answers, but some gifts he was not expecting.
## [TSR,Ch28] - In the [wolf dream|TelAranRhiod], [Perrin] travels to a large metal tower. [Birgitte] tells him it is the [Tower of Ghenjei], that it is a doorway to the lands of the Aelfinn and Eelfinn, and that the way to beat them is to break the rules as in the game of Snakes and Foxes. "Courage to strengthen, fire to blind, music to dazzle, iron to bind."
# In [Lord of Chaos]
## [LoC,Ch22] - [Olver] has a Snakes and Foxes game that his father made for him.
## [LoC,Ch26] - In response to one of [Rand]'s questions the Snake people told him, "If you would live, you must die."
## [LoC,Ch33] - [Mat] plays Snakes and Foxes with [Olver]. The only way one can win is to break the rules. Pieces representing foxes are marked with a triangle; snakes have a wavy line. The same symbols are on the [twisted red doorway|Twisted Red Doorway|Twisted red doorway]. The game begins with a rhyme, "Courage to strengthen, fire to blind, music to dazzle, iron to bind."
# In [The Path of Daggers]
## [TPoD,Ch14] - One of [Rand]'s questions to the Snake people was how to cleanse %%ot [saidin|Said]%%. Their answer was a riddle that [Herid Fel] said stated "sound principles, in both high philosophy and natural philosophy."
# In [Winter's Heart|Winters Heart]
## [WH,Ch18] - [Olver] play Snakes and Foxes every night with either [Mat] or [Riselle].
## [WH,Ch30] - [Mat] promises to play Snakes and Foxes with [Olver] now that [Riselle] is getting married.
## [WH,Ch35] - [Cyndane] was stronger in the [One Power] before she was held by the Aelfinn and the Eelfinn.
# In [Crossroads of Twilight]
## [CoT,Ch28] - [Olver] plays Snakes and Foxes with [Thom] and with [Tuon].
# In [Knife of Dreams]
## [KoD,Ch10] - [Mat] finally reads [Thom]'s letter and realizes they must go to the [Tower of Ghenjei] to rescue [Moiraine] from the Aelfinn and Eelfinn. [Mat] thinks they have a link to him because he remembers dying in some of the memories he got from the Eelfinn.
## [KoD,Ch10] - [Olver] remembers [Birgitte] telling him that the [Tower of Ghenjei] is the way to the land of the Aelfinn and Eelfinn. Make the sign of the start of the game Snakes and Foxes with a bronze knife to open the door.
## [KoD,Ch18] - [Rand] recalls that he asked the Aelfinn, "How can I win the [Last Battle|Creator] and survive?" They answered, "The north and the east must be as one. The west and the south must be as one. The two must be as one. To live, you must die."
## [KoD,Ch25] - When [Mat] sees [Olver] and [Noal|Noal Charin] playing Snakes and Foxes it reminds him of the Eelfinn and possibly the Aelfinn being in his head.
## [KoD,Ch36] - [Mat] tells [Tuon] he knew she would marry him because of the Aelfinn in the [twisted red doorway|Twisted Red Doorway|Twisted red doorway] but she does not believe him.
# In [The Gathering Storm]
## [TGS,Ch34] - [Mat]'s memories from the Eelfinn have smoothly blended with his own.
# In [A Memory of Light]
## [AMoL,Prologue] The realm of the Aelfinn and Eelfinn was known as %%ot Sindhol%% in the [Age of Legends].
%%
----
More [Category Creatures|Category.Creatures]